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DIGRA
2005
Springer
15 years 3 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
ICMI
2005
Springer
113views Biometrics» more  ICMI 2005»
15 years 3 months ago
Hapticat: exploration of affective touch
This paper describes the Hapticat , a device we developed to study affect through touch. Though intentionally not highly zoomorphic, the device borrows behaviors from pets and th...
Steve Yohanan, Mavis Chan, Jeremy Hopkins, Haibo S...
MIDDLEWARE
2005
Springer
15 years 3 months ago
Improving flexibility on host discovery for pervasive computing middlewares
The vision of pervasive or ubiquitous computing, conceived by Mark Weiser, foresees a world where computing is embedded in every day objects. Such objects interact with each other...
Emerson Loureiro, Loreno Oliveira, Hyggo Oliveira ...
OOPSLA
2005
Springer
15 years 3 months ago
Demand-driven points-to analysis for Java
We present a points-to analysis technique suitable for environments with small time and memory budgets, such as just-in-time (JIT) compilers and interactive development environmen...
Manu Sridharan, Denis Gopan, Lexin Shan, Rastislav...
CHI
2004
ACM
15 years 2 months ago
Topobo: a constructive assembly system with kinetic memory
We introduce Topobo, a 3D constructive assembly system embedded with kinetic memory, the ability to record and playback physical motion. Unique among modeling systems is Topoboʼs...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii