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AAAI
2012
13 years 6 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
ICMCS
2005
IEEE
91views Multimedia» more  ICMCS 2005»
15 years 9 months ago
Supporting rights checking in an MPEG-21 Digital Item Processing environment
Within the world of multimedia, the new MPEG-21 standard is currently under development. The purpose of this new standard is to create an open framework for multimedia delivery an...
Frederik De Keukelaere, Thomas DeMartini, Jeroen B...
TEI
2012
ACM
331views Hardware» more  TEI 2012»
13 years 11 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen
ISEMANTICS
2010
14 years 10 months ago
Towards the formalization of interaction semantics
With the advent of Web 2.0 and the emergence of improved technologies to enhance UI, the importance of user experience and intuitiveness of Web interfaces led to the growth and su...
Irene Celino, Francesco Corcoglioniti
CHI
2011
ACM
14 years 7 months ago
HeatWave: thermal imaging for surface user interaction
We present HeatWave, a system that uses digital thermal imaging cameras to detect, track, and support user interaction on arbitrary surfaces. Thermal sensing has had limited exami...
Eric Larson, Gabe Cohn, Sidhant Gupta, Xiaofeng Re...