Critical infrastructures have some of the characteristic properties of complex systems. They exhibit infrequent large failures events. These events, though infrequent, often obey ...
David E. Newman, Bertrand Nkei, Benjamin A. Carrer...
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...