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AAAI
2007
15 years 4 days ago
The More the Merrier: Multi-Party Negotiation with Virtual Humans
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
81
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ERCIMDL
2007
Springer
85views Education» more  ERCIMDL 2007»
15 years 4 months ago
Supporting Information Management in Digital Libraries with Map-Based Interfaces
—The Self-Organising Map (SOM) has been proposed as an alternative interface for exploring Digital Libraries (DL), in addition to conventional search and browsing. With advanced ...
Rudolf Mayer, Angela Roiger, Andreas Rauber
IJSC
2008
161views more  IJSC 2008»
14 years 9 months ago
Automatic Generation of Gaze and Gestures for Dialogues between Embodied Conversational Agents
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to t...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
ASSETS
2006
ACM
15 years 3 months ago
Non-speech input and speech recognition for real-time control of computer games
This paper reports a comparison of user performance (time and accuracy) when controlling a popular arcade game of Tetris using speech recognition or non-speech (humming) input tec...
Adam J. Sporka, Sri Hastuti Kurniawan, Murni Mahmu...
VISUALIZATION
2002
IEEE
15 years 2 months ago
Tensor Field Visualisation using Adaptive Filtering of Noise Fields combined with Glyph Rendering
While many methods exist for visualising scalar and vector data, visualisation of tensor data is still troublesome. We present a method for visualising second order tensors in thr...
Andreas Sigfridsson, Tino Ebbers, Einar Heiberg, L...