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AIIA
2007
Springer
15 years 11 months ago
Harvesting Relational and Structured Knowledge for Ontology Building in the WPro Architecture
We present two algorithms for supporting semi-automatic ontology building, integrated in WPro, a new architecture for ontology learning from Web documents. The first algorithm auto...
Daniele Bagni, Marco Cappella, Maria Teresa Pazien...
NORDICHI
2006
ACM
15 years 11 months ago
Real life experiences with experience design
Experience Design is an emergent field of study, and various approaches to the field abound. In this paper, we take a pragmatic approach to identifying key aspects of an experienc...
Peter Dalsgård, Kim Halskov
IUI
2005
ACM
15 years 10 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
SIGGRAPH
1991
ACM
15 years 8 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
GECCO
2004
Springer
103views Optimization» more  GECCO 2004»
15 years 10 months ago
Using a Genetic Algorithm to Design and Improve Storage Area Network Architectures
Abstract. Designing storage area networks is an NP-hard problem. Previous work has focused on traditional algorithmic techniques to automatically determine fabric requirements, net...
Elizabeth Dicke, Andrew Byde, Paul J. Layzell, Dav...