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ICCV
2003
IEEE
15 years 3 months ago
Modeling Textured Motion : Particle, Wave and Sketch
In this paper, we present a generative model for textured motion phenomena, such as falling snow, wavy river and dancing grass, etc. Firstly, we represent an image as a linear sup...
Yizhou Wang, Song Chun Zhu
WSCG
2004
242views more  WSCG 2004»
14 years 11 months ago
Hand Gesture Recognition for Human-Machine Interaction
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
Elena Sánchez-Nielsen, Luis Antón-Ca...
ECCV
2004
Springer
16 years 2 days ago
Detecting Keypoints with Stable Position, Orientation, and Scale under Illumination Changes
Local feature approaches to vision geometry and object recognition are based on selecting and matching sparse sets of visually salient image points, known as `keypoints' or `p...
Bill Triggs
ACCV
2007
Springer
15 years 4 months ago
Kernel Discriminant Analysis Based on Canonical Differences for Face Recognition in Image Sets
A novel kernel discriminant transformation (KDT) algorithm based on the concept of canonical differences is presented for automatic face recognition applications. For each individu...
Wen-Sheng Vincent Chu, Ju-Chin Chen, Jenn-Jier Jam...
80
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3DIM
2005
IEEE
15 years 3 months ago
Multi-Resolution Modeling and Locally Refined Collision Detection for Haptic Interaction
The computational cost of a collision detection (CD) algorithm on polygonal surfaces depends highly on the complexity of the models. A novel “locally refined” approach is intr...
Peiran Liu, Xiaojun Shen, Nicolas D. Georganas, Ge...