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SIGGRAPH
2000
ACM
15 years 10 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
IJON
2000
99views more  IJON 2000»
15 years 5 months ago
Visualizing the visual system
As part of a forthcoming planetarium show about the human brain, we are producing realistic models of the central nervous system at a variety of scales, from whole brain images to...
Greg Hood, John Burkardt, Greg Foss
181
Voted
CGF
2008
124views more  CGF 2008»
15 years 6 months ago
Real-time Animation of Sand-Water Interaction
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely b...
Witawat Rungjiratananon, Zoltan Szego, Yoshihiro K...
ESAW
2004
Springer
15 years 11 months ago
Techniques for Analysis and Calibration of Multi-agent Simulations
In this paper we present analysis and calibration techniques that exploit knowledge about a multi agent society in order to calibrate the system parameters of a corresponding socie...
Manuel Fehler, Franziska Klügl, Frank Puppe
WSC
1998
15 years 7 months ago
Avoiding the Blues for Airline Travelers
The fast growth in airline passenger traffic combined with the slow growth in airport capacity worldwide is putting a severe strain on the capability of airlines to adapt their pr...
Jane L. Snowdon, Soad El-Taji, Mario Montevecchi, ...