Abstract. The paper proposes a dialectic approach to exploit discrepancies of viewpoints for learning. The approach is illustrated with an elaborated example. A computational frame...
We present an algorithm for rendering subdivision surface models of complex scenes in a variety of artistic styles using an interactively editable particle system. The algorithm i...
—The real world is composed of sets of objects that move and morph in both space and time. Useful concepts can be defined in terms of the complex interactions between the multi-...
Matthew Bodenhamer, Samuel Bleckley, Daniel Fennel...
Efficient handling of mobile nodes in a multicast environment is a non-trivial task. Solutions based on bi-directional tunneling introduce encapsulation and triangular routing. Th...
We present a system that enables, for the first time, effective transatlantic cooperative haptic manipulation of objects whose motion is computed using a physically-based model. ...
Mashhuda Glencross, Caroline Jay, Jeff Feasel, Luv...