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AVI
2004
14 years 11 months ago
Towards the next generation of 3D content creation
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
VR
2003
IEEE
164views Virtual Reality» more  VR 2003»
15 years 2 months ago
Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models
An Augmented Virtual Environment (AVE) fuses dynamic imagery with 3D models. The AVE provides a unique approach to visualize and comprehend multiple streams of temporal data or im...
Ulrich Neumann, Suya You, Jinhui Hu, Bolan Jiang, ...
CGVR
2006
14 years 11 months ago
Calibration-free Line-based Tracking for Video Augmentation
This paper presents a calibration-free line-based tracking method to augment virtual objects into a video sequence. The presented method uses a cube on the first image to calibrat...
Bolan Jiang
ACMACE
2005
ACM
14 years 11 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
87
Voted
ICRA
2009
IEEE
170views Robotics» more  ICRA 2009»
14 years 7 months ago
Mixed reality simulation for mobile robots
Mobile robots are increasingly entering the real and complex world of humans in ways that necessitate a high degree of interaction and cooperation between human and robot. Complex ...
Ian Yen-Hung Chen, Bruce A. MacDonald, Burkhard W&...