Initialization and choice of adequate motion models are two important but seldom discussed problems in 3D modelbased pose (position and orientation) tracking. In this paper, we pr...
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
This paper presents and evaluates a set of pictorial depth cues for far-field outdoor mobile augmented reality (AR). We examine the problem of accurately placing virtual annotatio...
DTAM is a system for real-time camera tracking and reconstruction which relies not on feature extraction but dense, every pixel methods. As a single hand-held RGB camera flies ov...
Richard A. Newcombe, Steven Lovegrove, Andrew J. D...
We present a framework for authoring three-dimensional virtual scenes for Augmented Reality (AR) which is based on hand sketching. Sketches consisting of multiple components are u...
Oriel Bergig, Nate Hagbi, Jihad El-Sana, Mark Bill...