This paper describes a new virtual reality system designed to be small enough to be totally portable. It is a semiimmersive interaction system based on a movable stereoscopic proj...
Abstract. Many applications of 3D object recognition, such as augmented reality or robotic manipulation, require an accurate solution for the 3D pose of the recognized objects. Thi...
In this paper we survey our research on smart meeting rooms and its relevance for augmented reality meeting support and virtual reality generation of meetings in real time or off-l...
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
Mobile augmented reality systems use general purpose computing hardware to perform tasks such as rendering computer graphics, providing video overlay, and performing vision tracki...