Sciweavers

334 search results - page 28 / 67
» Interactive motion generation from examples
Sort
View
ICSE
2007
IEEE-ACM
15 years 8 months ago
Design, Implementation and Deployment of State Machines Using a Generative Approach
Abstract. We describe an approach to designing and implementing a distributed system as a family of related finite state machines, generated from a single abstract model. Various a...
Graham N. C. Kirby, Alan Dearle, Stuart J. Norcros...
116
Voted
ICRA
2009
IEEE
146views Robotics» more  ICRA 2009»
14 years 11 months ago
Optimized passive dynamics improve transparency of haptic devices
For haptic devices, compensation of the robot's gravity is a frequent strategy with the aim to reduce interaction forces between robot and human in zero-impedance control. How...
Heike Vallery, Alexander Duschau-Wicke, Robert Rie...
ICRA
2003
IEEE
222views Robotics» more  ICRA 2003»
15 years 7 months ago
Path planning using learned constraints and preferences
— In this paper we present a novel method for robot path planning based on learning motion patterns. A motion pattern is defined as the path that results from applying a set of ...
Gregory Dudek, Saul Simhon
145
Voted
TOG
2002
153views more  TOG 2002»
15 years 1 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
92
Voted
ACCV
2006
Springer
15 years 7 months ago
A Handheld Projector Supported by Computer Vision
This paper describes the use of computer vision to support the operation of a handheld projector, and describes four applications. Projectors in the past have been used as fixed d...
Akash Kushal, Jeroen van Baar, Ramesh Raskar, Paul...