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CVPR
2010
IEEE
1171views Computer Vision» more  CVPR 2010»
15 years 7 months ago
Geodesic Star Convexity for Interactive Image Segmentation
In this paper we introduce a new shape constraint for interactive image segmentation. It is an extension of Veksler's star-convexity prior, in two ways: from a single star to ...
Varun Gulshan, Carsten Rother, Antonio Criminisi, ...
108
Voted
CVPR
2007
IEEE
16 years 1 months ago
A Human Action Recognition System for Embedded Computer Vision Application
In this paper, we propose a human action recognition system suitable for embedded computer vision applications in security systems, human-computer interaction and intelligent envi...
Hongying Meng, Nick Pears, Chris Bailey
CVPR
2004
IEEE
16 years 1 months ago
3D Human Pose from Silhouettes by Relevance Vector Regression
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pr...
Ankur Agarwal, Bill Triggs
ECCV
2002
Springer
16 years 28 days ago
On the Motion and Appearance of Specularities in Image Sequences
Real scenes are full of specularities (highlights and reflections), and yet most vision algorithms ignore them. In order to capture the appearance of realistic scenes, we need to ...
Rahul Swaminathan, Sing Bing Kang, Richard Szelisk...
111
Voted
ICIP
2008
IEEE
16 years 24 days ago
Geodesic active regions for segmentation and tracking of human gestures in sign language videos
Reliable segmentation and motion tracking algorithms are required to achieve gesture detection and tracking for human-machine interaction. In this paper we present an efficient me...
Olga Diamanti, Petros Maragos