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CGF
2010
148views more  CGF 2010»
14 years 11 months ago
Two Methods for Fast Ray-Cast Ambient Occlusion
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...
Samuli Laine, Tero Karras
3DIM
2005
IEEE
15 years 1 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater
CVPR
1998
IEEE
16 years 1 months ago
Using Adaptive Tracking to Classify and Monitor Activities in a Site
We describe a vision system that monitors activity in a site over extended periods of time. The system uses a distributed set of sensors to cover the site, and an adaptive tracker...
W. Eric L. Grimson, Chris Stauffer, R. Romano, L. ...
94
Voted
CVPR
2008
IEEE
15 years 5 months ago
3-D Tracking of shoes for Virtual Mirror applications
In this paper, augmented reality techniques are used in order to create a Virtual Mirror for the real-time visualization of customized sports shoes. Similar to looking into a mirr...
Peter Eisert, Philipp Fechteler, Jürgen Rurai...
CVPR
2008
IEEE
16 years 1 months ago
3D model matching with Viewpoint-Invariant Patches (VIP)
The robust alignment of images and scenes seen from widely different viewpoints is an important challenge for camera and scene reconstruction. This paper introduces a novel class ...
Changchang Wu, Brian Clipp, Xiaowei Li, Jan-Michae...