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GRAPHICSINTERFACE
2008
14 years 11 months ago
Single-pass GPU solid voxelization for real-time applications
In this paper, we present a single-pass technique to voxelize the interior of watertight 3D models with high resolution grids in realtime during a single rendering pass. Further, ...
Elmar Eisemann, Xavier Décoret
ICIP
2003
IEEE
15 years 11 months ago
Real-time microfacet billboarding for free-viewpoint video rendering
We present a hardware-accelerated method for video-based rendering relying on an approximate model of scene geometry. Our goal is to render high-quality views of the scene from ar...
Bastian Goldlücke, Marcus A. Magnor
ICNP
2000
IEEE
15 years 2 months ago
An Image Transport Protocol for the Internet
Images account for a significant and growing fraction of Web downloads. The traditional approach to transporting images uses TCP, which provides a generic reliable, in-order eam ...
Suchitra Raman, Hari Balakrishnan, Murari Srinivas...
CVPR
2010
IEEE
15 years 6 months ago
Discriminative Clustering for Image Co-segmentation
Purely bottom-up, unsupervised segmentation of a single image into two segments remains a challenging task for computer vision. The co-segmentation problem is the process of joi...
Armand Joulin, Francis Bach, Jean Ponce
3DIM
2005
IEEE
15 years 3 months ago
Globally Convergent Range Image Registration by Graph Kernel Algorithm
Automatic range image registration without any knowledge of the viewpoint requires identification of common regions across different range images and then establishing point corr...
Radim Sára, Ikuko Shimizu Okatani, Akihiro ...