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ECCV
2006
Springer
16 years 2 months ago
Triangulation for Points on Lines
Triangulation consists in finding a 3D point reprojecting the best as possible onto corresponding image points. It is classical to minimize the reprojection error, which, in the p...
Adrien Bartoli, Jean-Thierry Lapresté
MM
1993
ACM
104views Multimedia» more  MM 1993»
15 years 4 months ago
Panoramic Overviews for Navigating Real-World Scenes
This paper describes an interface which helps people maintain a sense of spatial context while navigating virtual real-world scenes. First, a single panoramic image of the entire ...
Laura Teodosio, Michael Mills
102
Voted
SIGGRAPH
2000
ACM
15 years 5 months ago
Time-dependent visual adaptation for fast realistic image display
Human vision takes time to adapt to large changes in scene intensity, and these transient adjustments have a profound effect on visual appearance. This paper offers a new operator...
Sumanta N. Pattanaik, Jack Tumblin, Yangli Hector ...
81
Voted
CVPR
2003
IEEE
16 years 2 months ago
Wide-baseline Multiple-view Correspondences
We present a novel approach for establishing multiple-view feature correspondences along an unordered set of images taken from substantially different viewpoints. While recently s...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
MICCAI
2007
Springer
16 years 1 months ago
Generating Fiber Crossing Phantoms Out of Experimental DWIs
In Diffusion Tensor Imaging (DTI), differently oriented fiber bundles inside one voxel are incorrectly modeled by a single tensor. High Angular Resolution Diffusion Imaging (HARDI)...
Matthan Caan, Anne Willem de Vries, Ganesh Khedoe,...