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ECCV
2006
Springer
15 years 11 months ago
Triangulation for Points on Lines
Triangulation consists in finding a 3D point reprojecting the best as possible onto corresponding image points. It is classical to minimize the reprojection error, which, in the p...
Adrien Bartoli, Jean-Thierry Lapresté
MM
1993
ACM
104views Multimedia» more  MM 1993»
15 years 1 months ago
Panoramic Overviews for Navigating Real-World Scenes
This paper describes an interface which helps people maintain a sense of spatial context while navigating virtual real-world scenes. First, a single panoramic image of the entire ...
Laura Teodosio, Michael Mills
SIGGRAPH
2000
ACM
15 years 2 months ago
Time-dependent visual adaptation for fast realistic image display
Human vision takes time to adapt to large changes in scene intensity, and these transient adjustments have a profound effect on visual appearance. This paper offers a new operator...
Sumanta N. Pattanaik, Jack Tumblin, Yangli Hector ...
CVPR
2003
IEEE
15 years 12 months ago
Wide-baseline Multiple-view Correspondences
We present a novel approach for establishing multiple-view feature correspondences along an unordered set of images taken from substantially different viewpoints. While recently s...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
MICCAI
2007
Springer
15 years 10 months ago
Generating Fiber Crossing Phantoms Out of Experimental DWIs
In Diffusion Tensor Imaging (DTI), differently oriented fiber bundles inside one voxel are incorrectly modeled by a single tensor. High Angular Resolution Diffusion Imaging (HARDI)...
Matthan Caan, Anne Willem de Vries, Ganesh Khedoe,...