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SI3D
2009
ACM
15 years 6 months ago
Crowd patches: populating large-scale virtual environments for real-time applications
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well ...
Barbara Yersin, Jonathan Maïm, Julien Pettr&e...
ICCS
2009
Springer
15 years 6 months ago
A Scalable and Adaptable Solution Framework within Components of the Community Climate System Model
Abstract. A framework for a fully implicit solution method is implemented into (1) the High Order Methods Modeling Environment (HOMME), which is a spectral element dynamical core o...
Katherine J. Evans, Damian W. I. Rouson, Andrew G....
ANSS
2007
IEEE
15 years 6 months ago
Vehicular Mobility Simulation for VANETs
During the last few years, continuous progresses in wireless communications have opened new research fields in computer networking, aimed at extending data networks connectivity ...
Marco Fiore, Jérôme Härri, Fethi...
COMSWARE
2007
IEEE
15 years 6 months ago
OASiS: A Programming Framework for Service-Oriented Sensor Networks
Abstract— Wireless sensor networks consist of small, inexpensive devices which interact with the environment, communicate with each other, and perform distributed computations in...
Manish Kushwaha, Isaac Amundson, Xenofon D. Koutso...
IROS
2006
IEEE
144views Robotics» more  IROS 2006»
15 years 5 months ago
Finding Resonance: Adaptive Frequency Oscillators for Dynamic Legged Locomotion
— There is much to gain from providing walking machines with passive dynamics, e.g. by including compliant elements in the structure. These elements can offer interesting propert...
Jonas Buchli, Fumiya Iida, Auke Jan Ijspeert