We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
Classically, cognition assumes that the underlying mechanisms of thinking are based on symbol manipulation processes. This assumption has several drawbacks, such as the issue of w...
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
We propose dynamical systems trees (DSTs) as a flexible model for describing multiple processes that interact via a hierarchy of aggregating processes. DSTs extend nonlinear dynam...
The paper describes a simulation substrate that allows thinking agents to interact with a world. The world is simulated by standard discrete event simulation, but the timing of an...