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ICRA
2007
IEEE
146views Robotics» more  ICRA 2007»
15 years 11 months ago
Crowds of Moving Objects: Navigation Planning and Simulation
Abstract— This paper presents a solution to interactive navigation planning and real-time simulation of a very large number of entities moving in a virtual environment. From the ...
Julien Pettré, Helena Grillon, Daniel Thalm...
CHI
2004
ACM
16 years 5 months ago
EyeDraw: a system for drawing pictures with the eyes
This paper describes the development of EyeDraw, a software system that enables children with severe motor impairments to draw pictures by just moving their eyes. EyeDraw will hel...
Anthony J. Hornof, Anna Cavender, Rob Hoselton
CASCON
2006
107views Education» more  CASCON 2006»
15 years 6 months ago
Tailoring UML activities to use case modeling for web application development
UML activity models (activities, for short) have become widely accepted for specifying the dynamic behavior of use cases. For an adequate specification of use cases in the context...
Alexander Lorenz, Hans-Werner Six
HCI
2009
15 years 2 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
151
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CICLING
2010
Springer
15 years 9 months ago
Multi Word Term Queries for Focused Information Retrieval
In this paper, we address both standard and focused retrieval tasks based on comprehensible language models and interactive query expansion (IQE). Query topics are expanded using a...
Eric SanJuan, Fidelia Ibekwe-Sanjuan