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» Interactive skeleton-driven dynamic deformations
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CGF
1998
213views more  CGF 1998»
13 years 6 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
CORR
2008
Springer
179views Education» more  CORR 2008»
13 years 6 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
EVOW
2010
Springer
13 years 4 months ago
Coevolutionary Dynamics of Interacting Species
One of the open questions in evolutionary computation is how an arms race may be initiated between coevolving entities such that the entities acquire new behaviors and increase in ...
Marc Ebner, Richard A. Watson, Jason Alexander
VMV
2004
118views Visualization» more  VMV 2004»
13 years 7 months ago
Contact Handling for Deformable Point-Based Objects
This paper presents an approach to collision detection and response for dynamically deforming pointbased objects. Both the volume of an object and its surface are represented by p...
Richard Keiser, Matthias Müller, Bruno Heidel...
CVGIP
2007
108views more  CVGIP 2007»
13 years 6 months ago
Physically based rigging for deformable characters
In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...