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» Interactive skills using active gaze tracking
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CSEE
2011
Springer
14 years 1 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ICPR
2006
IEEE
15 years 10 months ago
Activity Discovery from Surveillance Videos
Multi-agent interactions often result in mutual occlusion sequences which constitute a visual signature for the event. We define six qualitative occlusion primitives based on the ...
Amitabha Mukerjee, K. S. Venkatesh, Pabitra Mitra,...
ACHI
2009
IEEE
15 years 4 months ago
From Isolation to Communication: A Case Study Evaluation of Robot Assisted Play for Children with Autism with a Minimally Expres
– The general context of the work presented in this paper is assistive robotics with our long-term aim to support children with autism. This paper is part of the Aurora project t...
Ben Robins, Kerstin Dautenhahn, Paul Dickerson
CHI
2007
ACM
15 years 10 months ago
Understanding memory triggers for task tracking
Software can now track which computer applications and documents you use. This provides us with the potential to help end-users recall past activities for tasks such as status rep...
A. J. Bernheim Brush, Brian Meyers, Desney S. Tan,...
CA
1999
IEEE
15 years 2 months ago
Group Interaction in a Surround Screen Environment
This paper describes a setup using a surround screen environment (Extended Virtual Environment EVE dome) that we used to explore group interaction in real and virtual space. We ha...
Michael Hoch, Daniel Schwabe