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CHI
1999
ACM
15 years 2 months ago
Bridging Strategies for VR-Based Learning
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...
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CHI
1999
ACM
15 years 2 months ago
Single Display Groupware: A Model for Co-Present Collaboration
We introduce a model for supporting collaborative work between people that are physically close to each other. We call this model Single Display Groupware (SDG). In this paper, we...
Jason Stewart, Benjamin B. Bederson, Allison Druin
AAI
2005
93views more  AAI 2005»
14 years 9 months ago
Learning By Feeling: Evoking Empathy With Synthetic Characters
Virtual environments are now becoming a promising new technology to be used in the development of interactive learning environments for children. Perhaps triggered by the success ...
Ana Paiva, João Dias, Daniel Sobral, Ruth A...
PUC
2010
121views more  PUC 2010»
14 years 8 months ago
Expressing and interpreting emotional movements in social games with robots
This paper provides a framework for recording, analyzing and modeling of 3 dimensional emotional movements for embodied game applications. To foster embodied interaction, we need i...
Emilia I. Barakova, Tino Lourens
SOCROB
2010
120views Robotics» more  SOCROB 2010»
14 years 8 months ago
STB: Intentional Stance Grounded Child-Dependent Robot
This paper reports on a children-dependent robotic approach to establish asynchronous child assistance with a social rapport network for the purpose of collecting trash from a publ...
Yuto Yamaji, Taisuke Miyake, Yuta Yoshiike, P. Rav...