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PERVASIVE
2007
Springer
15 years 3 months ago
Combining Web, Mobile Phones and Public Displays in Large-Scale: Manhattan Story Mashup
We present a large-scale pervasive game called Manhattan Story Mashup that combines the Web, camera phones, and a large public display. The game introduces a new form of interactiv...
Ville H. Tuulos, Jürgen Scheible, Heli Nyholm
DIGRA
2005
Springer
15 years 3 months ago
A Game Architecture for Emergent Story-Puzzles in a Persistent World
This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...
Federico Peinado, Pedro Pablo Gómez-Mart&ia...
HICSS
2005
IEEE
138views Biometrics» more  HICSS 2005»
15 years 3 months ago
Providing Family Help at Home
A web based system is described for the delivery of evidence-based behavioral interventions in the home for a variety of mental health problems in children. The goal of the interv...
Patricia Lingley-Pottie, Carolyn R. Watters, Patri...
IJOE
2008
109views more  IJOE 2008»
14 years 9 months ago
Motor-Manipulatory Behaviours and Learning: an Observational Study
: In this paper we investigated the role of motor-manipulatory behaviour in the learning modalities of thirty-five primary school children interacting with a Lego MindStorms kit. I...
Eleonora Bilotta, Lorella Gabriele, Rocco Servidio...
VL
2002
IEEE
100views Visual Languages» more  VL 2002»
15 years 2 months ago
Using HCI Techniques to Design a More Usable Programming System
A programming system is the user interface between the programmer and the computer. Programming is a notoriously difficult activity, and some of this difficulty can be attribute...
John F. Pane, Brad A. Myers, Leah B. Miller