We conducted an ethnographic field study examining the ways in which building design teams used visual representations of data to coordinate their work. Here we describe our exper...
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
A huge amount of data and metadata emerges from Web 2.0 applications which have transformed the Web to a mass social interaction and collaboration medium. Collaborative Tagging Sy...
Eirini Giannakidou, Ioannis Kompatsiaris, Athena V...
Managing trust is a problem of particular importance in peer-to-peer environments where one frequently encounters unknown agents. Existing methods for trust management, that are b...
Recent work by the ‘CombeChem’ project together with the UK National Crystallography Service (NCS) has integrated the NCS into an e-Science environment. The existing high-thro...
Jeremy G. Frey, Sam Peppe, Mike Surridge, Ken Meac...