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EGH
2005
Springer
15 years 3 months ago
KD-tree acceleration structures for a GPU raytracer
Modern graphics hardware architectures excel at compute-intensive tasks such as ray-triangle intersection, making them attractive target platforms for raytracing. To date, most GP...
Tim Foley, Jeremy Sugerman
VLDB
1994
ACM
132views Database» more  VLDB 1994»
15 years 1 months ago
Modelling and Querying Video Data
As video data is penetrating many information systems the need for database support for video data evolves. In this paper we present a generic data model that captures the structu...
Rune Hjelsvold, Roger Midtstraum
SIGGRAPH
1997
ACM
15 years 2 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
IV
2002
IEEE
135views Visualization» more  IV 2002»
15 years 2 months ago
Static Visualization of Dynamic Data Flow Visual Program Execution
We propose ‘Trace View’, a static visualization method for monitoringand debugging the dynamic behavior of programs written in data flow visual programming languages. Trace V...
Buntarou Shizuki, Etsuya Shibayama, Masashi Toyoda
DAGM
2009
Springer
15 years 4 months ago
Active Structured Learning for High-Speed Object Detection
High-speed smooth and accurate visual tracking of objects in arbitrary, unstructured environments is essential for robotics and human motion analysis. However, building a system th...
Christoph H. Lampert, Jan Peters