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PPOPP
2009
ACM
15 years 10 months ago
Atomic quake: using transactional memory in an interactive multiplayer game server
Transactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of ...
Adrián Cristal, Eduard Ayguadé, Fera...
ICFP
2009
ACM
15 years 10 months ago
Effective interactive proofs for higher-order imperative programs
We present a new approach for constructing and verifying higherorder, imperative programs using the Coq proof assistant. We build on the past work on the Ynot system, which is bas...
Adam J. Chlipala, J. Gregory Malecha, Greg Morrise...
DCC
2002
IEEE
15 years 9 months ago
Compression Techniques for Active Video Content
Conventional digital video playback systems provide only limited user interactivity, mostly in the form of VCRlike controls such as fast forward/backward, slow motion, pause/stop,...
Anindya Neogi, Tzi-cker Chiueh
UAI
1998
14 years 11 months ago
A Multivariate Discretization Method for Learning Bayesian Networks from Mixed Data
In this paper we address the problem of discretization in the context of learning Bayesian networks (BNs) from data containing both continuous and discrete variables. We describe ...
Stefano Monti, Gregory F. Cooper
ICDM
2010
IEEE
119views Data Mining» more  ICDM 2010»
14 years 7 months ago
Visually Controllable Data Mining Methods
A large number of data mining methods are, as such, not applicable to fast, intuitive, and interactive use. Thus, there is a need for visually controllable data mining methods. Suc...
Kai Puolamäki, Panagiotis Papapetrou, Jefrey ...