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BMCBI
2010
223views more  BMCBI 2010»
14 years 11 months ago
MetNetGE: interactive views of biological networks and ontologies
Background: Linking high-throughput experimental data with biological networks is a key step for understanding complex biological systems. Currently, visualization tools for large...
Ming Jia, Suh-Yeon Choi, Dirk Reiners, Eve Syrkin ...
HRI
2010
ACM
15 years 11 months ago
Judging a bot by its cover: an experiment on expectation setting for personal robots
—Managing user expectations of personal robots becomes particularly challenging when the end-user just wants to know what the robot can do, and neither understands nor cares abou...
Steffi Paepcke, Leila Takayama
130
Voted
CHI
2010
ACM
15 years 10 months ago
vSked: evaluation of a system to support classroom activities for children with autism
Visual schedules—the use of symbols to represent a series of activities or steps—have been successfully used by caregivers to help children with autism to understand, structur...
Sen H. Hirano, Michael T. Yeganyan, Gabriela Marcu...
FLAIRS
2010
15 years 6 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
142
Voted
INTERACTIONS
2010
92views more  INTERACTIONS 2010»
15 years 1 months ago
PUX: patterns of user experience
s from a concrete to a new abstract level of description [1]. Rises in abstraction level happen regularly in all fields, but the key difference in Alexander's work was that ra...
Alan F. Blackwell, Sally Fincher