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VISUALIZATION
1992
IEEE
15 years 9 months ago
Virtual Spacetime: An Environment for the Visualization of Curved Spacetimes via Geodesic Flows
We describe an implementation of a virtual environment for visualizing the geometry of curved spacetime by the display of interactive geodesics. This technique displays the paths ...
Steve Bryson
DSVIS
2006
Springer
15 years 8 months ago
Toward Quality-Driven Development of 3D Computer Games
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
T. C. Nicholas Graham, Will Roberts
CBSE
2008
Springer
15 years 7 months ago
State Space Reduction Techniques for Component Interfaces
Abstract. Automata-based interface and protocol specifications provide an elegant framework to capture and automatically verify the interactive behavior of component-based software...
Markus Lumpe, Lars Grunske, Jean-Guy Schneider
CSCWD
2007
Springer
15 years 6 months ago
Supporting Rapid Enterprise Information System Development: Key Issues and Infrastructure Construction
The difficult business reality today makes enterprises more and more resort to information technology to manage nearly everything within the enterprises and to conduct business ac...
Bo Jing, Jinlei Jiang, Meilin Shi
DSVIS
2008
Springer
15 years 6 months ago
COMET(s), A Software Architecture Style and an Interactors Toolkit for Plastic User Interfaces
Abstract. Plasticity of User Interfaces (UIs) refers to the ability of UIs to withstand variations of context of use (<User, Platform, Environment>) while preserving usabilit...
Alexandre Demeure, Gaëlle Calvary, Karin Coni...