In this paper we describe a distributed architecture consisting of a combination of scripting tools that interact with each other in order to help to find and query decentralized ...
Uldis Bojars, Alexandre Passant, Frederick Giasson...
In this paper, we present a way of how to handle incomplete knowledge concerning moving objects. Our approach is based on the basic Qualitative Trajectory Calculus (QTCB), which is...
Nico Van de Weghe, Peter Bogaert, Anthony G. Cohn,...
We present a large-scale pervasive game called Manhattan Story Mashup that combines the Web, camera phones, and a large public display. The game introduces a new form of interactiv...
This paper addresses two problems: “What are the appropriate methods for evaluating information systems?” and “How do we measure the impact of ambient information systems?...
Xiaobin Shen, Peter Eades, Seok-Hee Hong, Andrew V...
Trust networks consist of transitive trust relationships between people, organisations and software agents connected through a medium for communication and interaction. By formali...