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MMNS
2001
138views Multimedia» more  MMNS 2001»
15 years 2 months ago
Study of TCP and UDP Flows in a Differentiated Services Network Using Two Markers System
There are two cruxes of issues identified in differentiated services (diffserv) networks: One is TCP dynamics over Assured Services, and the other is the interaction of TCP and UDP...
Sung-Hyuck Lee, Seung-Joon Seok, Seung-Jin Lee, Ch...
117
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ISPE
2003
15 years 2 months ago
Coordination in utility managed multi-agent groups
A two stage approach to co-ordination in a multi-agent society is presented. The first stage involves agents learning to co-ordinate their activities based on local and global uti...
Fernanda Barbosa, José C. Cunha, Omer F. Ra...
WSCG
2003
149views more  WSCG 2003»
15 years 2 months ago
Simulating Deformable Tools with Haptic Feedback in a Virtual Environment
Simulations for training and analysis incorporating haptic feedback are becoming more popular and the sophistication of these simulations is increasing. Many systems now allow a r...
Stephen D. Laycock, A. M. Day
GRAPHICSINTERFACE
1996
15 years 2 months ago
Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware
Desktop conferencing systems are now shifting from strict view-sharing towards relaxed "what-you-see-iswhat-I-see" interfaces, where distributed participants in a real t...
Saul Greenberg, Carl Gutwin, Andy Cockburn
ATAL
2009
Springer
15 years 1 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis