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ACMACE
2007
ACM
15 years 2 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
WSCG
2001
107views more  WSCG 2001»
14 years 11 months ago
Interaction Approach for Digital Video Based Storytelling
This paper shows an approach for a storytelling oriented interaction on digital video. All the interaction capabilities of the system are driven by the video context and therefore...
Norbert Braun
ECTEL
2009
Springer
15 years 4 months ago
Towards a Theory of Socio-technical Interactions
Technology enhanced learning environments are characterized by socio-technical interactions. Socio-technical interactions involve individuals interacting with (a) technologies, and...
Ravi K. Vatrapu
INTERACT
2007
14 years 11 months ago
Exploring Temporal Communication Through Social Networks
The dissemination of information in social networks and the relative effect of ICT (Information and Communications Technology) use has long been an interesting area of study in the...
Liaquat Hossain, Kon Shing Kenneth Chung, Shahriar...
CSCWD
2007
Springer
15 years 4 months ago
An interactive graph visualization for handling cooperative design activity context
The context of a collective activity is characterized by all information produced during the activity. The comprehension of this context by each actor is essential for the success...
Gilles Halin