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GRAPHITE
2004
ACM
15 years 9 months ago
FingARtips: gesture based direct manipulation in Augmented Reality
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
129
Voted
RIDE
1999
IEEE
15 years 7 months ago
Modeling and Analysis of Interactions in Virtual Enterprises
Advances in computer networking technology and open system standards are making the creation and management of virtual enterprises feasible. A virtual enterprise is a temporary co...
Hasan Davulcu, Michael Kifer, L. Robert Pokorny, C...
98
Voted
HAPTICS
2007
IEEE
15 years 10 months ago
Time-Domain Passivity Control of Haptic Interfaces with Tunable Damping Hardware
We describe a time-domain passivity control methodology that uses programmable eddy current viscous dampers to prevent a user from extracting energy from a haptic interface. A pas...
Andrew H. C. Gosline, Vincent Hayward
145
Voted
HAPTICS
2006
IEEE
15 years 9 months ago
Initial results using Eddy Current Brakes as Fast Turn-on, Programmable Physical Dampers for Haptic Rendering
We demonstrate the use of eddy current braking as programmable, fast turn-on, physical damping to improve both the impedance range and stability of a haptic interface while render...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...
116
Voted
ISMAR
2005
IEEE
15 years 9 months ago
Shading and Shadowing of Architecture in Mixed Reality
We propose a simple method to express shading and shadowing of virtual objects in Mixed Reality especially appropriate for static architecture models in outdoor scenes. We create ...
Tetsuya Kakuta, Takeshi Oishi, Katsushi Ikeuchi