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129
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ECAL
2007
Springer
15 years 9 months ago
Fear and the Behaviour of Virtual Flocking Animals
The paper investigates the role of an affective system as part of an ethologically-inspired action-selection mechanism for virtual animals in a 3D interactive graphics environment....
Carlos Delgado-Mata, Ruth Aylett
103
Voted
HAPTICS
2005
IEEE
15 years 9 months ago
Fundamental Limits in the Rendering of Virtual Haptic Textures
We discuss the properties of force-feedback haptic simulation systems that fundamentally limit the re-creation of periodic gratings, and hence, of any texture. These include sampl...
Gianni Campion, Vincent Hayward
129
Voted
EDUTAINMENT
2007
Springer
15 years 9 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
156
Voted
AIED
2009
Springer
15 years 1 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
99
Voted
IJVR
2008
127views more  IJVR 2008»
15 years 3 months ago
Embodied Tutors for Interaction Skills Simulation Training
This paper describes intelligent virtual tutors for interaction skills training who can serve the roles of demonstrator, coach, trainer, mentor, and observer. These roles meet the ...
Robert Hubal