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IAT
2003
IEEE
15 years 2 months ago
Virtual Enterprise Formation with Agents - an Approach to Implementation
The formation of a Virtual Enterprise and the selection of its partners is an important process in the lifecycle of a Virtual Enterprise. In this paper, we present the Virtual Ent...
Sobah Abbas Petersen, Jinghai Rao, Mihhail Matskin
CSE
2009
IEEE
15 years 4 months ago
Virtually There: Exploring Proximity and Homophily in a Virtual World
— Virtual space eliminates the constraints of physical distances on communication and interaction. In this study, we examine the impact of offline proximity and homophily of play...
Yun Huang, Cuihua Shen, Dmitri Williams, Noshir S....
ISMAR
2002
IEEE
15 years 2 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
ACMACE
2011
ACM
13 years 9 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
VRST
2006
ACM
15 years 3 months ago
Mixed reality: are two hands better than one?
For simulating hands-on tasks, the ease of enabling two-handed interaction with virtual objects gives Mixed Reality (MR) an expected advantage over Virtual Reality (VR). A user st...
Aaron Kotranza, John Quarles, Benjamin Lok