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IVA
2010
Springer
15 years 1 months ago
"Why Can't We Be Friends?" An Empathic Game Companion for Long-Term Interaction
The ability of artificial companions (virtual agents or robots) to establish meaningful relationships with users is still limited. In humans, a key aspect of such ability is empath...
Iolanda Leite, Samuel Mascarenhas, André Pe...
HCI
2009
15 years 1 months ago
Social Practice: Becoming Enculturated in Human-Computer Interaction
Abstract. We present a new approach to the design, development and evaluation of embodied conversational agents (ECAs) that allows them to index identity through culturally and soc...
Justine Cassell
HAPTICS
2009
IEEE
15 years 10 months ago
Collaborative haptic environment assessment
Collaborative virtual environments (CVE) allow users from different geographical locations to execute a shared task by acting upon the same entities in the virtual world. Most of ...
Felix G. Hamza-Lup, Benjamin M. Lambeth, James LaP...
CANDC
2009
ACM
15 years 10 months ago
Towards the ultimate aesthetic experience
Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and the programmin...
Haakon Faste, Massimo Bergamasco
CA
2002
IEEE
15 years 8 months ago
Avenues of Research in Dynamic Clothing
While mechanical cloth simulation systems are widely used for creating draped garments on virtual characters, the animation of virtual garments raise challenges on its own. The pe...
Nadia Magnenat-Thalmann, Pascal Volino, Frederic C...