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HAPTICS
2005
IEEE
15 years 9 months ago
The Effect of Quantization and Coulomb Friction on the Stability of Haptic Rendering
Rendering stiff virtual objects remains a core challenge in the field of haptics. A study of this problem is presented, which relates the maximum achievable object stiffness to t...
Nicola Diolaiti, Günter Niemeyer, Federico Ba...
120
Voted
ISMAR
2005
IEEE
15 years 9 months ago
Spatial Measurements for Medical Augmented Reality
This paper presents a set of Augmented Reality (AR) based interaction techniques for spatial analysis of medical datasets. Computer-aided medical planning tools such as our Virtua...
Bernhard Reitinger, Pascal Werlberger, Alexander B...
GRAPHITE
2005
ACM
15 years 9 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
124
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AUSAI
2005
Springer
15 years 9 months ago
Intelligent 3D Video Avatar for Immersive Telecommunication
Immersive telecommunication is a new challenging field that enables a user to share a virtual space with remote participants. The main objective is to offer rich communication moda...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Myo-Taeg ...
114
Voted
NIME
2005
Springer
136views Music» more  NIME 2005»
15 years 9 months ago
Not Hyper, Not Meta, Not Cyber but Infra-Instruments
As a response to a number of notable contemporary aesthetic tendencies, this paper introduces the notion of an infrainstrument as a kind of ‘new interface for musical expression...
John Bowers, Phil Archer