How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
Abstract. We are interested in real time collaborative interactions within Collaborative Virtual Environments (CVE). This domain relies on the low latency offered by high speed net...
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
Recent research has shown that virtual agents expressing empathic emotions toward users have the potentiality to enhance human-machine interaction. To identify under which circums...