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ATAL
2010
Springer
15 years 5 months ago
Adaptive expressiveness: virtual conversational agents that can align to their interaction partner
Speakers in dialogue tend to adapt to each other by starting to use similar lexical items, syntactic structures, or gestures. This behaviour, called alignment, may serve important...
Hendrik Buschmeier, Kirsten Bergmann, Stefan Kopp
CGF
2004
134views more  CGF 2004»
15 years 4 months ago
An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience
This paper describes a behavioural model used to simulate realistic eye-gaze behaviour and body animations for avatars representing participants in a shared immersive virtual envi...
Vinoba Vinayagamoorthy, Maia Garau, Anthony Steed,...
HAPTICS
2009
IEEE
15 years 11 months ago
A user-centered designed FOSS implementation of bone surgery simulations
Different aspects of bone surgery simulation has been a popular topic in haptics research field. This demonstration paper has two major results: a Free and Open Source Software (...
Jonas Forsslund, Eva-Lotta Sallnäs, Karl-Joha...
HAPTICS
2007
IEEE
15 years 10 months ago
Proposal for tactile sense presentation that combines electrical and mechanical stimulus
This study proposes a combination of electrical and mechanical stimulation as a foundational method to realize a tactile display with a high temporal and spatial resolution. We fu...
Shinobu Kuroki, Hiroyuki Kajimoto, Hideaki Nii, Na...
ECSCW
2007
15 years 5 months ago
The Distributed Work of Local Action: Interaction amongst virtually collocated research teams
Existing research on synchronous remote working in CSCW has highlighted the troubles that can arise because actions at one site are (partially) unavailable to remote colleagues. Su...
Dylan Tutt, Jon Hindmarsh, Muneeb Shaukat, Mike Fr...