Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Empirical research on human behavior in collaborative virtual environments (CVEs) is in its infancy. Historically, one of the more valuable tools social scientists have used to ev...
This paper considers interaction of the human arm with ``virtual'' objects simulated mechanically by a planar robot. Haptic perception of spatial properties of objects is...
Ernest D. Fasse, Neville Hogan, Bruce A. Kay, Ferd...
I develop technological tools to help communities of children creatively solve problems as they program computers. The Hook-ups project introduces computational tools that support...
In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of...