Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
This paper describes a novel bow spring and tendon actuator design for a haptic interface that provides highbandwidth force transmission to the fingers, with a large range of mot...
This work examines electrical damping as a means for improving haptic display performance. Specifically, electrical damping, like its mechanical counterpart, can significantly red...
Joshua Mehling, J. Edward Colgate, Michael A. Pesh...
In this paper we summarize the experiences we made with the implementation of a table tennis application. After describing the hardware necessities of our system we give insight i...