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ICAT
2007
IEEE
15 years 10 months ago
Photorealistic VR Games?
Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...
Salvatore Livatino
VR
2007
IEEE
118views Virtual Reality» more  VR 2007»
15 years 10 months ago
Rapid Animation of Laser-scanned Humans
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
HAPTICS
2005
IEEE
15 years 10 months ago
Bow Spring/Tendon Actuation for Low Cost Haptic Interfaces
This paper describes a novel bow spring and tendon actuator design for a haptic interface that provides highbandwidth force transmission to the fingers, with a large range of mot...
Dale A. Lawrence, Lucy Y. Pao, Sutha Aphanuphong
HAPTICS
2005
IEEE
15 years 10 months ago
Increasing the Impedance Range of a Haptic Display by Adding Electrical Damping
This work examines electrical damping as a means for improving haptic display performance. Specifically, electrical damping, like its mechanical counterpart, can significantly red...
Joshua Mehling, J. Edward Colgate, Michael A. Pesh...
VRST
2005
ACM
15 years 9 months ago
Real time tracking of high speed movements in the context of a table tennis application
In this paper we summarize the experiences we made with the implementation of a table tennis application. After describing the hardware necessities of our system we give insight i...
Stephan Rusdorf, Guido Brunnett