Abstract. Psychophysiological assessment in the context of virtual environments is a promising means for benchmarking the efficacy and ecological validity of virtual reality scenar...
A. V. Iyer, L. D. Cosand, Christopher G. Courtney,...
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
The development of virtual reality (VR) art installations is faced with considerable difficulties, especially when one wishes to explore complex notions related to user interactio...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Marc...
We present a web-based application that allows a user to, walk through, see, and interact with a fully threedimensional model of an old Mexican city. The city itself motivates thi...
Collaborative Virtual Environments (CVE) support the collaboration, communication and social interaction among users in virtual spaces. In this paper we present a customizable CVE...
Roberto C. Portugal, Luis A. Guerrero, David A. Fu...