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NETGAMES
2006
ACM
15 years 10 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
TEI
2010
ACM
128views Hardware» more  TEI 2010»
15 years 11 months ago
Texturing the "material turn" in interaction design
Advances in the creation of computational materials are transforming our thinking about relations between the physical and digital. In this paper we characterize this transformati...
Erica Robles, Mikael Wiberg
MIDDLEWARE
2007
Springer
15 years 10 months ago
Interactive Resource-Intensive Applications Made Easy
Snowbird is a middleware system based on virtual machine (VM) technology that simplifies the development and deployment of bimodal applications. Such applications alternate betwee...
H. Andrés Lagar-Cavilla, Niraj Tolia, Eyal ...
CHI
1999
ACM
15 years 8 months ago
i-LAND: An Interactive Landscape for Creativity and Innovation
We describe the i-LAND environment which constitutes an example of our vision of the workspaces of the future, in this case supporting cooperative work of dynamic teams with chang...
Norbert A. Streitz, Jörg Geißler, Torst...
ASSETS
2006
ACM
15 years 10 months ago
Interactive tracking of movable objects for the blind on the basis of environment models and perception-oriented object recognit
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Andreas Hub, Tim Hartter, Thomas Ertl