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CSCWD
2009
Springer
15 years 6 months ago
Using Petri Nets to specify collaborative three dimensional interaction
This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...
CA
1999
IEEE
15 years 4 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
HAPTICS
2002
IEEE
15 years 4 months ago
On Application of Virtual Fixtures as an Aid for Telemanipulation and Training
This paper presents a study on the application of virtual fixtures as a control aid for performing telemanipulation or in the training environment. The implementation features bot...
Shahram Payandeh, Zoran Stanisic
CHI
2004
ACM
16 years 4 days ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
ATAL
2009
Springer
15 years 6 months ago
HIHEREI: human interaction within hybrid environments regulated through electronic institutions
In this paper we present an application build on top of electronic institutions in order to create a remote experimental platform for human and virtual agents. Our software object...
Ismel Brito, Isaac Pinyol, Daniel Villatoro, Jordi...