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CSCWD
2009
Springer
15 years 4 months ago
Using Petri Nets to specify collaborative three dimensional interaction
This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...
96
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CA
1999
IEEE
15 years 1 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
HAPTICS
2002
IEEE
15 years 2 months ago
On Application of Virtual Fixtures as an Aid for Telemanipulation and Training
This paper presents a study on the application of virtual fixtures as a control aid for performing telemanipulation or in the training environment. The implementation features bot...
Shahram Payandeh, Zoran Stanisic
CHI
2004
ACM
15 years 10 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
ATAL
2009
Springer
15 years 4 months ago
HIHEREI: human interaction within hybrid environments regulated through electronic institutions
In this paper we present an application build on top of electronic institutions in order to create a remote experimental platform for human and virtual agents. Our software object...
Ismel Brito, Isaac Pinyol, Daniel Villatoro, Jordi...