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HAPTICS
2009
IEEE
16 years 6 days ago
Performance improvement with haptic assistance: A quantitative assessment
We measure the performance improvement that force feedback can provide in a virtual environment, through three experiments with, and without the assistance of haptic guidance. Per...
Chris Gunn, Warren Muller, Amitava Datta
HAPTICS
2009
IEEE
16 years 6 days ago
Haptic augmented reality: Modulation of real object stiffness
Haptic augmented reality allows a user to feel the sensation of a real object augmented with synthetic haptic stimuli created by a haptic interface. For example, the user feels a ...
Seokhee Jeon, Seungmoon Choi
HAPTICS
2009
IEEE
16 years 6 days ago
Effects of haptic device attributes on vibration detection thresholds
Human vibrotactile detection experiments were used to compare temporal sinusoids displayed on three commercial haptic devices to a high-fidelity linear voice-coil actuator. The t...
Curt Salisbury, R. Brent Gillespie, Hong Z. Tan, F...
VR
2009
IEEE
140views Virtual Reality» more  VR 2009»
16 years 6 days ago
A Distributed Cooperative Framework for Continuous Multi-Projector Pose Estimation
We present a novel calibration framework for multi-projector displays that achieves continuous geometric calibration by estimating and refining the poses of all projectors in an ...
Tyler Johnson, Greg Welch, Henry Fuchs, Eric La Fo...
IPPS
2008
IEEE
15 years 12 months ago
Immersive real-time large-scale network simulation: A research summary
Immersive real-time large-scale network simulation is a technique that supports simulation of large-scale networks to interact with real implementations of network protocols, netw...
Jason Liu