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CA
2000
IEEE
15 years 9 months ago
A Thin Shell Volume for Modeling Human Hair
Hair-to-hair interaction is often ignored in human hair modeling, due to its computational and algorithmic complexity. In this paper, we present our experimental approach to simul...
Tae-Yong Kim 0002, Ulrich Neumann
SI3D
1999
ACM
15 years 9 months ago
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
Users of 3D desktop applications perform tasks that require accessing data storage, moving objects, and navigation. These operations are typically performed using 2D GUI elements ...
Jeffrey S. Pierce, Matthew Conway, Maarten van Dan...
COGSR
2010
102views more  COGSR 2010»
14 years 11 months ago
Emergence of self-organized symbol-based communication in artificial creatures
In this paper, we describe a digital scenario where we simulated the emergence of self-organized symbol-based communication among artificial creatures inhabiting a virtual world of...
Angelo Loula, Ricardo R. Gudwin, Charbel Niñ...
AAAI
2000
15 years 6 months ago
Cobot in LambdaMOO: A Social Statistics Agent
We describe our development of Cobot, a software agent who lives in LambdaMOO, a popular virtual world frequented by hundreds of users. We present a detailed discussion of the fun...
Charles Lee Isbell Jr., Michael J. Kearns, David P...
CANDC
2007
ACM
15 years 8 months ago
Eye-balls: juggling with the virtual
The authors will introduce and demonstrate a novel computer vision based system for augmented performance. Unlike previous systems, which have primarily focused on `high art'...
Joe Marshall, Steve Benford, Tony P. Pridmore