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ISER
1997
Springer
202views Robotics» more  ISER 1997»
15 years 8 months ago
Interactive Visual and Force Rendering of Human-Knee Dynamics
The kinematics and force/displacement relationships of elements of biological joints are notoriously difficult to understand. In particular, the human knee has bearing surfaces o...
Randy E. Ellis, P. Zion, C. Y. Tso
ICWS
2004
IEEE
15 years 5 months ago
JClarens: A Java Based Interactive Physics Analysis Environment for Data Intensive Applications
In this paper we describe JClarens; a Java based implementation of the Clarens remote data server. JClarens provides web services for an interactive analysis environment to dynami...
Arshad Ali, Ashiq Anjum, Tahir Azim, Michael Thoma...
ISCAPDCS
2004
15 years 5 months ago
Pushmepullyou: The Reality of Interaction with Shared Objects in Networked Walk-in Displays
This paper investigates the reality of shared manipulation of objects between users in distributed walkin displays and presents solutions to address the effects of constraints of ...
David J. Roberts, Oliver Otto, Robin Wolff
PRESENCE
2006
119views more  PRESENCE 2006»
15 years 4 months ago
The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion
The realism of avatars in terms of behavior and form is critical to the development of collaborative virtual environments. In the study we utilized state of the art, realtime face...
Jeremy N. Bailenson, Nick Yee, Dan Merget, Ralph S...
153
Voted
SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
15 years 4 months ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...