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130
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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 8 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
130
Voted
ACII
2007
Springer
15 years 5 months ago
An Empathic Rational Dialog Agent
Recent research has shown that virtual agent able to express empathic emotions enhances human-machine interaction. In this paper, we present the capabilities that virtual agent sho...
Magalie Ochs, Catherine Pelachaud, David Sadek
118
Voted
IE
2007
15 years 5 months ago
My guild, my people: role of guilds in massively multiplayer online games
Massively Multiplayer Online Games continue to grow and attract more users. The social aspect of MMOs differentiates them from single person games, increase user loyalty and often...
Yusuf Pisan
115
Voted
HCI
2007
15 years 5 months ago
Automatic, Body Measurements Based Generation of Individual Avatars Using Highly Adjustable Linear Transformation
In this paper part of the work of the research project ‘IntExMa’ is presented, that aims at the development of an interactive, in-store sales support system focusing on the vir...
Andreas Volz, Rainer Blum, Sascha Häberling, ...
ISUVR
2007
15 years 5 months ago
The User Interface of Button Type for Stereo Video-See-Through Device
—This paper proposes a user interface, on see-through system environment which shows the images via two different cameras, that also ordinary user can control the computer system...
Youngju Choi, Yongduek Seo