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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
15 years 10 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
VRST
2003
ACM
15 years 9 months ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
130
Voted
VRML
1998
ACM
15 years 8 months ago
Adapting VRML for Free-Form Immersed Manipulation
We have extended the VRML standard to allow free-form manipulation of objects while immersed. Our driving goal was immersed training for equipment operations and maintenance, and ...
Randy Stiles, Sandeep Tewari, Mihir Mehta, Laurie ...
142
Voted
ACSE
1996
ACM
15 years 8 months ago
Collaborative hypermedia education with the VIENA classroom system
VIENA Classroom is a collaborative hypermedia education system which is a component of the Virtual Interactive Environment for Workgroups (VIEW), a collaborative environment based...
Werner Winiwarter, Osami Kagawa, Shin'ichi Konomi,...
CHI
1994
ACM
15 years 8 months ago
A groupware environment for complete meetings
1 A virtual meeting room is the electronic place where meetings actually occur, and collects people, tools, and computer agents into a desktop conference. Meetings have different ...
Ted O'Grady, Saul Greenberg