Numerous interaction techniques have been developed that make “virtual” pointing at targets in graphical user interfaces easier than analogous physical pointing tasks by invok...
This paper describes a new algorithm for view volume culling. During an interactive walkthrough of a 3D scene, at any moment a large proportion of objects will be outside of the v...
In many scenes with human characters, interacting groups are an important factor for maintaining a sense of realism. However, little is known about what makes these characters app...
This review tells about the International Conference on Information Visualization that is held annually in London, England. Themes selected from the Conference Proceedings are foc...
While recent advancements in virtual reality technology have created a rich communication interface linking humans and computers, there has been little work on building dialogue s...