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PDPTA
2007
15 years 1 months ago
Python-based Distributed Programming with Trickle
Abstract Trickle is a an extension to the Python programming language that provides explicit but simple mechanisms to write distributed scripts and programs. Trickle links together...
Gregory Benson, Alexey Fedosov
AAAI
2006
15 years 1 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
AVI
2006
15 years 1 months ago
Browsing through 3D representations of unstructured picture collections: an empirical study
The paper presents a 3D interactive representation of fairly large picture collections which facilitates browsing through unstructured sets of icons or pictures. Implementation of...
Olivier Christmann, Noelle Carbonell
GRAPHICSINTERFACE
2004
15 years 1 months ago
Towards the Next Generation of Tabletop Gaming Experiences
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
ISCAPDCS
2004
15 years 1 months ago
Building Collaborative Environments for Advanced Computing
Abstract. Synchronous collaborative systems allow geographically distributed participants to form a virtual work environment enabling cooperation between peers and enriching the hu...
Gareth J. Lewis, S. Mehmood Hasan, Vassil N. Alexa...